Bachelor of Software Engineering (Game Programming)

Universidad Torrens Australia

Tipo de institución: Universidad/Institución de Educación Superior
Nivel: Graduado
CRICOS: 03389E

A Bachelor of Software Engineering (Game Programming) teaches the coding and crafting skills required to create commercially viable games. It covers topics such as C++, OpenGL, AI and Networking Programming, providing the knowledge required to work with Unity and Unreal, the two main engines for game development. You'll also get exclusive access to the full PlayStation software and development hardware applications used in game development. This course blends current theory, research and practice with the advanced programming skills you’ll use in the game development industry. Throughout, you’ll develop investigative skills and take analytical, creative and critical approaches to problem-solving, all complemented by hands-on practice. In collaboration with fellow programmers and game artists, you’ll use Unity and Unreal to build high-quality 3D and 2D games from concept to live prototype, devising solutions and producing computer programs to activate computer game interaction.

Cursos relacionados

Ver más cursos
¿Es correcta la información de esta página? Solicitar actualización
Consulta sobre este curso

¿Se encuentra actualmente en Australia?

You must agree before submitting.

Suscríbase a nuestro boletín de noticias

Únete a la conversación